Famous Rules and Card Changes in Magic History
There's a debate raging at the moment over the possibility of fixing companions via an update to the rules. While unprecedented in recent memory, it would not be the first time cards changed their behavior after the fact. Let's take a look at some famous examples from Magic's past.
Hoarder's Greed: A Beginners' Guide to Buying and Selling
Fear is one of the main actors in the human psyche. This year, supermarkets saw people buy up the whole supply of various goods to stockpile them, afraid they might miss out otherwise. Similar can happen — and has happened — in the Magic world. Here's a look at the theory, history, and the lessons to be learned.
Interview with Artist Anson Maddocks
Anson Maddocks is one of Magic's very first and most iconic illustrators, and a big fan favorite to this day. He is responsible for some of the creepiest and most bizarre Magic artwork of all time, including Serendib Efreet, Maze of Ith, Animate Dead, and Frankenstein's Monster.
Art Appreciation: Homelands
Homelands is probably the worst Magic expansion ever. And to make it more forgettable not even a single new mechanic was introduced and few cards from it ever saw play except when tournament rules forced them to be included in decks. Sancho looked for something nice to say and discovered interesting artwork by some of the game's classic artists.