Art Appreciation: Douglas Shulervon SanchoN (2019-05-15)
Having joked about it for a long time, Sancho finally makes good on his promise to dedicate an installment of our Art Appreciation series to Douglas Shuler. And on closer inspection, the works of the most misspelled of the original 25 Magic artists as it turns out, include many iconic pieces that indeed are no jokes.
Forgotten Zeroes: Alpha Betasvon SanchoN (2019-04-23)
In this new series, Sancho examines the many useless Magic cards printed through the games' history. And what better place to begin than with Alpha, the set that saw the ultimate power cards being printed literally side by side with some of the most godawful pieces of cardboard you have never heard of.
25 Years Living Next Door to Serravon SanchoN (2019-04-11)
With just a few months to go before the quarter century anniversary of summoning his first Serra Angel and with the release of a planeswalker card for the creator of the iconic angels scheduled to coincide with that celebration, Sancho merrily hums his own version of British glam rockers Smokie's greatest hit while looking at all things Serra.
Dangerous Propositions: Glimpse of Naturevon Kumagoro (2019-04-11)
The Modern ban list is a maximum security prison with 34 inmates, some of which could potentially pose a serious threat to the meta. In this ongoing series, we're reviewing each of those offenders to see if they're eligible for parole. This time it's the turn of the green storm enabler.
#TwitterBuildsModern Episode Two: The Drudge of Dredge!von JohnnyCroat (2019-03-29)
Graveyard decks come in many shapes and sizes. There's Living End, which is usually brought back out for a spin every time some new cool ETB effects get printed. UB Storm is in effect a graveyard deck, relying on Past in Flames in order to be able to recycle a big heap of cheap cantrips so as to generate massive card advantage and storm count. There's Dredge itself, happy to dump as many cards into the bin as possible, and then cheating several itty bitty bothersome monsters into play, which have a tendency to come back turn after turn after turn. So then, how does this relate to Maze's End? Read on!