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Four Shades of Blue: Asserting Control

By Skura (2022-04-17)

Control is widely associated with the color blue—and for good reasons. Whether it's countermagic or card draw, blue gets the most and the best such spells. A reactive strategy basically locks you into this one color. But your choice of second color can drastically shift the way your games play out.

Fixing What's Not Broken: Innovations in Modern

By Skura (2021-11-03)

Nonrotating formats usually have their established decks, most following a "solved" composition. However, there are always eager players who still want to innovate and revolutionize what we know is already perfectly fine. Let's explore the decks that have experienced major innovations and the reasons for them.

Counterspell Is Coming to Modern!

By Skura (2021-05-10)

Counterspells have always been one of the pillars of interaction alongside discard and removal. There is one iconic card that embodies this type of interaction. Its name is, appropriately and predictably, Counterspell. For the first time ever, it will be legal in Modern. Let me tell you what that means in practice.

Data Analysis: The Top Modern Decks, February–March 2021

By Aliquanto (2021-03-18)

Do you want to know which decks are the best in Modern? What to play, what to beat? Ranking the decks based on data rather than opinions? Let's review the results from Magic Online and see how we can analyze them to determine a tier list. Here is the first month of the post-Uro Modern world!

Control Decks in Post-Ban Modern

By Skura (2021-02-25)

It was barely a month ago that control variants utterly dominated the Modern metagame. But the recent banned and restricted announcement shook the archetype's very foundations. Will it be able to hold on to its tier one position despite the changes? Can it adapt? Let's look at decklists!

Taking a Second Look at Modern Jund

By HansD (2019-06-25)

Modern has changed in the five years I’ve been playing and following it, and some decks that used to be on top of the dogpile have found themselves kicked off their perch. As Modern has become more powerful, aggressive, and linear, many of the fair, interactive decks that reigned supreme have gone the way of the dinosaur. Jund is one of these decks that has been pushed out more and more by the changes in the metagame, but Modern Horizons has brought along a good number of new toys that warrant giving this battered archetype a second chance.

#CMWhatTheTrend - Narset, Parter of Veils

By JaminK (2019-06-14)

Hello and welcome to WhatTheTrend, the column where we'll examine current trends on Cardmarket, check out why certain cards are popular, and speculate on future price developments. This week, we'll be discussing the newest multi-format staple – Narset, Parter of Veils.

Looking at GP Barcelona and the Post-Tournament Metagame

By HansD (2018-07-09)

Isn't Modern great? Non-interactive decks like KCI and Tron run roughshod over the metagame, and in one weekend, we get five UW Control decks that top sixteen a Modern GP. It's a wild, wild world, and I want to take a quick look at how the direction of the format provided a window of opportunity for the control archetype, how the UW decks took advantage of the opportunity, and what this will mean for the metagame going forward. Let's jump right in!

An Introduction to 1v1 Commander

By JaminK (2018-04-18)

1v1 Commander is a relatively new format originally introduced last year on Magic Online. The format is built on interesting decks and allows you to play with many different cards from Magic’s past. If any of this appeals to you, I have what you need to get started in this format.

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