The 5 Most Timmy-Pleasing Mono-Blue Finishers
Blue is definitely not the creature color nor is it the color that true Timmies like to play the most. Yet, all those draw-go decks must often rely on some kind of finisher to seal the deal, and some of those are big, flashy monsters perfectly capable to make any Timmy smile.
Timmy (one of Mark Rosewater’s famous psychographic profiles of Magic players) doesn’t like blue. In fact, Timmy might even be the fiercest blue hater, given how blue is the color that’s more likely to prevent Timmy from casting his over-the-top spells and populating the board with his larger-than-life creatures. Yet, blue is not just countermagic and board control; it’s after all the color of the air and sea, therefore bound to be home to a certain number of flying and swimming monstrosities. Granted, maybe not a large number. It won’t come as a surprise to anybody that blue contains fewer creatures than any other section of the mana wheel. Still, some of the weapons in blue’s arsenal are big, scary dudes with suggestive names – the kind Timmy loves to see run amok across the battlefield. Believe it or not, some of these blue heavyweights are actually playable, if not outright amazing even within competitive scenarios.
Please note that “blue” is used here to uniquely mean “mono-blue”. So, for the purposes of this list, Progenitus and Chromanticore aren’t really considered blue finishers, even if technically, they are.
That said, here’s the 5 best competitive blue fatties, in order of their first appearance in the game.
1. The Untouchable Leviathan
Hailing from the Esper shard of Alara, Inkwell Leviathan is a massive, metallic sea monster, and one of the most effective reanimation targets for almost a decade. Not to mention, it's also a Tinker/Kuldotha Forgemaster target. Sure, Blighsteel Colossus might be a faster way to end the game, but it still dies to targeted exile. Our Leviathan? Not so much. It's a three-turn clock, helped by its two different flavors of evasion. As a result, it is very hard to stop, especially if your enemy happens to have Islands, or if you force them to have Islands.
First Appearance: February 2009, Conflux.
2. The Board-Freezing Giant
He might not be the most coveted of the M11 Titans, but Frost Titan is still able to instill glee in the eye of his owner and despair in the heart of his opponent, who see their most valuable permanent shut down turn after turn. There are options in this list that certainly feel more appealing as a finishing move for blue control decks, but Frosty’s potential mustn’t be underestimated, just like the headache caused by his tax on removal.
First Appearance: July 2010, Magic 2011
Alternative: The little known Tidespout Tyrant can’t be hard cast as easily as the Titan, but he’s even more of a presence that the opponent has to remove from the equation asap.
3. The Game-Bending Sphinx
Just one point of power away from being a strictly better Mahamoti Djinn, it only takes one look at the rule text of this Phyrexian fiend to feel hard pressed not to call her the best blue creature ever printed. I mean, just by sitting on the board, it triplicates her controller’s basic intake of cards per turn. Leave an opposing Consecrated Sphinx unchecked for more than a couple turns, and you might as well concede. Two of these facing off from across the board? They give both players the chance to draw their entire decks. That’s just how insane the Consecrated Sphinx's ability is.
First Appearance: February 2011, Mirrodin Besieged
Alternative: Another big Sphinx that saw a lot of play during her time was Sphinx of Jwar Isle. However, the appeal in her case is more like Inkwell Leviathan’s – an evasive beater that can’t be easily removed.
4. The Tricky Shifter
The second coming of the glorious Morphling from Urza’s Saga (which at some point was the best blue creature ever printed), Aetherling is even more impressive. It boasts of a larger body, ultimate evasion, and an Astral Slide ability to dribble even mass removal. On the minus side, it lacks Morphling’s capability to also play defense. It all comes down to a slightly more expensive casting cost, considering you really don’t want to tap out to hard cast it. This makes it more Timmy-oriented than its predecessor, while still being one hell of a beater.
First Appearance: May 2013, Dragon’s Maze
Alternative: Keiga, the Tide Star is another blue tactical bomb that the opponent will have a hard time figuring out how to better defuse.
5. The Ambushing Robot
It almost feels strange to look at what at the end of the day amounts to a large Snapcaster Mage from the perspective of Timmy’s sensibility. However, “large” is always the keyword with Timmy, and Torrential Gearhulk definitely doesn’t go unnoticed on the battlefield. It’s a ginormous Construct with eleven points of body, appearing out of nowhere, and wreaking much more havoc than Snappy ever could. Not to mention, the flashback spell being free means a Johnny/Timmy could dream of engineering a complimentary Searing Wind or something equally ludicrous.
First Appearance: September 2016, Kaladesh
Alternative: Similarly positioned at the convergence between Spike and Timmy domains, Pearl Lake Ancient is simultaneously awe-inspiring, yet equipped with a wide range of tricks that make it competitive, despite its steep mana cost.
How can we forget the ancient, unparalleled power of the original Leviathan?
Yeah, I’m kidding. This thing actively works to make you lose the game.
Opinions expressed in this article are those of the author and not necessarily Cardmarket.