Should This Be Banned - Part 3By RJGiel (2019-04-10)
Welcome back to Should this be banned? Last time we looked at cards that are too oppressive. Today I would like to take a closer look at cards that win the game with little to no effort.
Humans in the Current Modern MetagameBy JaminK (2019-04-09)
In a Modern metagame defined by Faithless Looting and Ensnaring Bridge, a deck that disrupts the opponent while applying pressure might be the key to victory. We'll go through a current decklist, discuss interesting slots in the deck to beat the meta and walk through the two most important matchups.
Getting Ahead Part 3 - Your Opponent Has a Plan By Andifeated (2019-04-08)
There are many traps to fall into as a tournament player on your path to become one of the very best, like no one ever was. One of them is being arrogant. Andreas has lessons on not underestimating your opponent and why it's such an important skill for competitive Magic players.
#CMAskTheJudge Episode 37 - Absorbing the HitBy MartinaT (2019-04-05)
Episode 37 of Cardmarket's AskTheJudge series. Each installment in this series will include a video that poses a rules question about MTG. Watch the video, comment with your answer, and then check your work below. This week's question involves Life Gain, Counterspells, and Uncounterable Burn Spells.
Early Forecast: What Rises and Falls with the Early WAR SpoilersBy HansD (2019-04-02)
Even with the very little we've gotten so far, War of the Spark looks to change the landscape of Standard in a big way. The biggest impact will be the injection of 36 planeswalkers, some which look to be format-defining, but that's not the only cards that have caught my eye. In this early forecast, I want to take a look at which cards might come out as winners and losers of the new format!
#TwitterBuildsModern Episode Two: The Drudge of Dredge!By JohnnyCroat (2019-03-29)
Graveyard decks come in many shapes and sizes. There's Living End, which is usually brought back out for a spin every time some new cool ETB effects get printed. UB Storm is in effect a graveyard deck, relying on Past in Flames in order to be able to recycle a big heap of cheap cantrips so as to generate massive card advantage and storm count. There's Dredge itself, happy to dump as many cards into the bin as possible, and then cheating several itty bitty bothersome monsters into play, which have a tendency to come back turn after turn after turn. So then, how does this relate to Maze's End? Read on!
#CMAskTheJudge Episode 36 - Expanding DamageBy MartinaT (2019-03-29)
Episode 36 of Cardmarket's AskTheJudge series. Each installment in this series will include a video that poses a rules question about MTG. Watch the video, comment with your answer, and then check your work below. This week's question involves Counterspells, Copy Spells, and some other Spells too.
Behind the Tag - Deck Stories Part 3By ChristopherB (2019-03-28)
Have you ever asked what a mill deck has to do with The Four Horsemen? Why is a deck named after a Monty Python sketch? Read more about these and more as Christopher brings you four more stories of tags and their origins.
Inner Workings: DredgeBy Kumagoro (2019-03-27)
In each installment of the Inner Workings series, we'll examine a different Modern archetype to find out what makes it tick. This time, it's the turn of the most successful combo deck in the current meta, a unique strategy that the DCI bans have tried to keep in check since the very beginning of the format.