Taking a Second Look at Modern JundBy HansD (2019-06-25)
Modern has changed in the five years I’ve been playing and following it, and some decks that used to be on top of the dogpile have found themselves kicked off their perch. As Modern has become more powerful, aggressive, and linear, many of the fair, interactive decks that reigned supreme have gone the way of the dinosaur. Jund is one of these decks that has been pushed out more and more by the changes in the metagame, but Modern Horizons has brought along a good number of new toys that warrant giving this battered archetype a second chance.
Legacy Esper with War of the SparkBy ChristopherB (2019-06-19)
Now that War of the Spark is out, oh boy, did we get some powerful white cards! Blue and white might just be the biggest beneficiaries in this new Magic set. And with new planeswalkers and powerful counterspells, Esper might be on the rise in Legacy.
You Shall Have Other Gods (Part 3)By Kumagoro (2019-06-12)
The Amonkhet Gods are back, and this time they all seem able to command their share of worship. The hottest new set in recent memory has bestowed all of them (with one exception) a new incarnation worthy of play in Standard. Let's conclude our adoration by paying tribute to the mighty Rhonas.
You Shall Have Other Gods (Part 2)By Kumagoro (2019-05-21)
The Amonkhet Gods are back, and this time they all seem able to command their share of worship. The hottest new set in recent memory has bestowed all of them (with one exception) a new incarnation worthy of play in Standard. Let's continue our adoration by paying tribute to the esoteric Bontu and the thunderous Ilharg.
Identifying Commander Decks: It's Easy as ABCBy RJGiel (2019-05-20)
Let's look at the wild wild west that is Commander with its infinite ways to build Commander decks, but only certain ways to fit specific playgroups and play styles. What decks are considered "casual" and what makes a deck competitive?