The London Mulligan and LegacyBy CabalTherapy (2019-07-10)
The new mulligan rule might have more impact on the landscape of Legacy than we saw in the MTGO test. Is this the beginning of a new era? Join CabalTherapy as he explores the potential long-term consequences of a new mulligan rule in a format as wide as Legacy.
Getting Ahead Part IV: Play More Snow Lands By Andifeated (2019-06-26)
Andifeated already told you about bluffs in a previous past article, but he didn't show you how to bluff with your basic land choices. Learn why Snow-Covered Basic Lands are better than the regular Basic Lands that everybody uses for tournament play.
Leveling Up: Imagining Winning Board StatesBy HansD (2019-04-18)
There are many ways to win a game of Magic: The Gathering. For some decks, it's slinging Lightning Bolt at their opponents' faces until their life total is zero; for others, it might be turning big Tarmogoyfs and Death's Shadows sideways and getting into the red zone. Whether we're milling our opponents' libraries or getting there on the back of Celestial Colonnade beats, decks are built to win, and players in a competitive match of Magic try to make the decisions that maximize their win percentages.
Getting Ahead Part 3 - Your Opponent Has a Plan By Andifeated (2019-04-08)
There are many traps to fall into as a tournament player on your path to become one of the very best, like no one ever was. One of them is being arrogant. Andreas has lessons on not underestimating your opponent and why it's such an important skill for competitive Magic players.
Getting Ahead Part 2 - Bluffs By Andifeated (2019-03-07)
Like in every other card game with hidden information, Bluffs are a strategic part of Magic. If you want to have success at Magic Tournaments, you need to understand what kind of bluffs your opponents will use, how to identify them, and how to make use of them yourself while minimizing risk.