Magical Meltdown

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Insight References

Drawing Versus Searching

ConstructedBy TheLastPharaoh (2021-05-25)

To draw or to search? That is the question. Yu-Gi-Oh! is a game with no lack of draw and search cards, but is there an objective way to find out which outclasses the other? Is it better to increase the size of your hand or to get just the right cards for your strategy? Both have always been important …

Rituals in 2021: Winning the Extravaganza with Drytrons

Event CoverageBy Tatsym (2021-05-06)

Does Drytron have what it takes to win? Can the deck rise to the top in a format filled with Dragons? How do you update the strategy to compete in the current metagame? There's no better way to answer these questions than to jump into a tournament with the deck and just keep winning.

Five Timeless Strategies

ConstructedBy TheLastPharaoh (2021-04-27)

Some decks are just timeless. Beloved and treasured by many, they can be picked up at any time during a given format and will do well in the hands of experienced duelists, almost like a trusted old friend. Today we're highlighting some of these decks that can still compete even years after being introduced.

Innovation Corner: Invoked Dino

ConstructedBy TheLastPharaoh (2021-04-08)

Welcome to Innovation Corner! In this series, we are going to explore interesting decks or combos that are fairly obscure or don't see mainstream play. The goal here is to give food for thought and break the mold. First, can the Invoked and Dinosaur themes work together in the same deck?

Rulings to Know: Magical Meltdown

ConstructedBy RobinS (2021-04-01)

In this article of the Rulings to Know series we will take a closer look at Shaddoll Invoked. It seems Shaddolls are returning to the metagame once more and, as before, they are supported by Invoked's Magical Meltdown, a card that has been causing confusion ever since its release.

The Best Hand Traps of the Current Format

ConstructedBy TheLastPharaoh (2021-02-25)

Hand traps have played an important role in the game since they entered it, or at least since D.D. Crow. And in every format, some hand traps end up being better than others. This article will examine the most relevant exemplars from the current format. Let us see what it is that makes them good!

Graveyard Shift: Crow vs. Skull vs. Ghost

ConstructedBy TheLastPharaoh (2021-01-26)

Three hand traps – the Crow, the Skull, and the Ghost – all of them attack the graveyard. The ghost does so from many different angles, the Crow is a surgical strike, and the Fiend can hit the opponent hard, but which is better than the others. Let's find out!

The Return of the Pranksters

ConstructedBy TheLastPharaoh (2020-11-10)

Sometimes, it doesn't take much to turn a deck from bad to good, or from has-been to relevant again. Phantom Rage offers players a way to rekindle their interest in Prank-Kids with the release of just one card. But this card is all that the deck needs to jump back into the competitive scene.

Some Staples This Format

ConstructedBy TheLastPharaoh (2020-10-20)

The new format is slowly taking shape. We now have a good idea of what the top decks in the metagame are and what cards people play in them to gain an edge over their competition. Let's browse a selection of some generic cards that will be important for the foreseeable future.

Dogmatika – The New Meta Contender

ConstructedBy TheLastPharaoh (2020-08-18)

Dogmatika is one of the most anticipated archetypes of 2020. They are projected to be one of the top decks of the format. But they better function in mix with other archetypes. Let's find out what the cards do and what is the variant you are most likely to encounter in this format!

The Legacy of Aleister and the Invoked

ConstructedBy Tatsym (2020-07-08)

It's the 24th of February in 2017. You just bought a booster box of the new set Fusion Enforcers, hoping to get that new Invoked Archetype. You open up your first couple of booster packs and there is Aleister the Invoker. You have no idea how much this card will impact the metagame going forward.

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