Ash Blossom & Joyous Spring: The Best Card in the Game

Yu-Gi-Oh! has seen its fair share of good or even unfair and definitely meta-defining cards, but Ash Blossom & Joyous Spring sits right at the top of the list of the very best. No matter what deck you play, no matter what format it is, Ash Blossom & Joyous Spring will always make your heart skip a beat.

blossom & spring

I firmly believe that—above all the Pots of Greed, above all the Firewall Dragons—stands Ash Blossom & Joyous Spring. Am I crazy? Probably, but let's see why I think so.

What Makes a Good Card?

Ash Blossom & Joyous Spring Ash Blossom & Joyous Spring

Bear with me. I do know this is a pretty big claim. It may even seem outlandish and crazy, but trust me when I say I can justify it. First I believe we should clearly define what "a good Yu-Gi-Oh! card" is. And what better way to define that than to go through what most people agree are the best cards ever made?

We should obviously take a look at the ban list, and what can we see there? Not Ash Blossom, that's for sure. But I digress—we see lots of unfair cards that are adequately banned. I think these can be divided into three categories: those that grant you insane amounts of advantage by themselves, such as Maxx "C", Painful Choice, Pot of Greed, Graceful Charity, et cetera; some others that are crazy combo enablers like Grinder Golem, Summon Sorceress, Block Dragon, and their ilk; and lastly those that are unfair floodgates such as Cold Wave, Vanity's Emptiness, Number 16: Shock Master, and more. I think we can all agree that these cards are all extremely powerful and should never come back.

I'd like to draw attention to three of the examples I just gave: Pot of Greed, Graceful Charity, and Painful Choice. These cards are the ones I feel are most commonly quoted as being "the best cards in the game." And here's where we run into an issue with how good cards are in relation to how you can utilize them. The issue being, you need to draw them.

Painful Choice is absolutely insane and absurdly powerful, but if you do not draw it, it's going to do little to advance your plays. This issue is one a lot of people use to argue for extra deck monsters being strictly better than main deck cards, as you do not need to draw Firewall Dragon in order to do your combos. And this is very true, you cannot expect to draw your one-of Painful Choice every game to send all your combo pieces to the graveyard and instantly win, but three Ash Blossom? Now that's a 33.8% against a 12.5% probability to draw the card.

But I hear you, Ash is nowhere near the power level of all these cards I just mentioned. While that is true, it is also incredibly more versatile and useful every single game you play, no matter what deck you're playing or what you're matched up against. What I mean by this is that you're not going to win the moment you resolve an Ash Blossom like you would if you resolved Painful Choice, but most times you are going to survive precisely because you used that Ash.

painful choice graceful charity pot of greed
Banned for good reason, but all fall to the mighty Ash

What Does Ash Do That Other Cards Don't?

Here is where the ghost girl really shines. What deck in the game does not have at least one card that can be negated by Ash? Most of the power cards in any deck are precisely its searchers. Cards like Cyber Angel Benten, Tri-Brigade Fraktall, Tour Guide From the Underworld, Armageddon Knight, et cetera are all absurdly powerful but fall to the girl with the big forehead. It's in this versatility the card finds its power. When was the last time you looked at your decklist and thought, "Hm, maybe I shouldn't run Ash Blossom?" Never, that's when. The factual truth is just that Ash is at least good every single format, in every deck, against every deck. There simply does not exist any other card that does what Joyous Spring does as good as it does.

Does this same quality apply to other cards such as Pot of Greed? Yes and no. While they will have larger impact, draw cards are limited to the effectiveness of your deck. If you're playing Vehicroid Malicevorous, a Painful Choice will probably not have a lot of impact, but ashing Pot of Desires will always prevent it from drawing two cards. That's another factor to take into account, the card will most times go uninterrupted, since you're dropping it way before your opponent can set up any negates—at least normally. (Looking at you, Mister Herald of Orange Light.) What good is your Spellbook of Knowledge if you're going second against your opponent's crazy board that you could not stop because you weren't playing the best hand trap in the game?

On top of that, while this next point is rather petty, the card would not be as pricy as it is if it weren't this good. How many printings has it had by now? Eight. How much do you have to spend, for a card that has been reprinted a lot and even has a common printing in a structure deck? Well, that'll make about fourteen euros in its cheapest form at the time of writing this article, more than the MSRP of the structure deck it's included in. Granted, price does not equal card quality, but if a card is actually good, it will mostly command a higher price.

At the end of the day, Ash is just a card that is impactful no matter when, no matter where, and what more could you want? Pot of Greed might draw you Gem-Knight Garnet and Droll Bird for all I know, but Ash Blossom & Joyous Spring will always stop the best cards in the game. And if it beats all the good cards, doesn't that mean it's better than all of them? Probably not, but Ash is still the most prevalent hand trap by a mile and has been a staple in every single deck in the game since its release, and it certainly does not look like that's going to change anytime soon. How good is it? It's the best card in the game.

Opinions expressed in this article are those of the author and not necessarily Cardmarket.


To leave your comment please log into your Cardmarket account or create a new account.

Fab-jan(15.07.2021 19:13)


JustARC(13.07.2021 15:10)


BryanBuck(13.07.2021 15:08)


Souikamaru(13.07.2021 14:55)


VladisB(13.07.2021 14:39)


TheGentleBen(13.07.2021 14:28)


Bonno99(13.07.2021 12:35)(Edited: 13.07.2021 12:40)

Ash is one of the strongest cards that is not on the banlist, but the argument on why it is better than Pot of Greed or Painful Choice makes no sense to me.
If Pot of Greed was unbanned you would always play it at 3, as it would make any deck of any era of YGO better.
Quoting your question: "Does this same quality [wanting to play Ash in every deck] apply to other cards such as Pot of Greed?", the answer is yes, without a doubt.
Also, saying that draw cards are less good because they rely on the power of your deck is just a bad argument. If you play a bad deck Ash is not gonna help much either.
Another thing is the comparison between playing three Ash vs playing one Painful Choice. What's the point in considering these different ratios? If you make a fair comparison, only evaluating the power of a single copy of each, you come to the conclusion that Painful is just too strong. That's why it is banned.
I feel like this could have been a much better article if you only talked about cards that aren't in the banlist, since the ones in it are obviously the best cards in the game.

Shoul(14.07.2021 10:51)

You would play pot of greed in most decks, but not all.
Super heavy samurai can’t have spell/traps in grave.

The biggest reason pot, painful are better, is that they are not once per turn.
If one goes through in modern yugioh the game is probably won.

SJK123(13.07.2021 09:23)

She has cute feet

Cardsales(13.07.2021 20:02)

ure right

Davideldezaragoza(15.07.2021 09:35)


Quentin Tarantino approves.

romulus0remus(13.07.2021 09:04)

I would have liked it better if you would have argued that Ash is better than other cards because it's insanely strong yet not broken and therefore not forbidden. In relation to that the argument 'that you have to draw them' would be that it is not an insta-win.
To claim that a card is better if you play it at three instead of one is a bit shallow, imo.

TerrorTibbe(13.07.2021 10:23)

Exactly, it’s a stupid comparison in my opinion. That’s essentially the same as claiming pot of generosity is better than reinforcement of the army because you have a higher chance of drawing it

Phanthelia(13.07.2021 00:24)

Another Poggers Quality Lepparticle

Penguinvader(13.07.2021 00:21)